Broadcast Graphics

AKI GS2

AKI GS2 is a real-time 3D broadcast graphics engine. It is used extensively around the world in a variety of applications, ranging from advanced live studio productions of major international production franchises, to fully automated channel branding applications and live 3D ticker solutions for streamlined news workflows.

The combination of its extreme reliability, advanced features and its highly open and flexible architecture makes the AKI GS2 a perfect match for any broadcast automation system, news system or automated play-out application. AKI GS2 is also an ideal solution for developers who seek a highly functional real-time graphics engine to integrate to and control via its easy to use API.

Users highly appreciate the open structure which seamlessly imports and playback standard file formats like 3D Studio Max objects, AVI and QT files and many more. The AKI GS2 is totally open to run on many of the numerous commodity and industry standard hardware solutions compatible with an Intel Windows platform, including frame buffer cards from Matrox, Black Magic Design, NVidia and Bluefish444, making it easy to create the perfect solution for your graphics needs.

Key Features of AKI GS2

  • A highly capable real-time 3D broadcast graphics engine
  • Open development architecture to work with all common media file formats and inputs
  • Supplied with a powerful API allowing custom control interfaces and workflow integrations to be easily created
  • Flexible hardware configurations, all based upon commodity PC architecture and industry standard graphics cards
  • Extreme reliability proven in hundreds of installations worldwide

"AKI GS2 - live graphics – flexibly and reliably "

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